I’ve been meaning to re-work Tonalities from Unity to Godot for a couple of years now.
Today I took the first step to do this in earnest by starting to re-build the main menu and UI areas in Godot 4.3

I’ve been meaning to re-work Tonalities from Unity to Godot for a couple of years now.
Today I took the first step to do this in earnest by starting to re-build the main menu and UI areas in Godot 4.3
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